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Question by
JulianMg7 · Aug 12, 2020 at 08:37 PM ·
rigidbodyrigidbody2daddforcehingejoint2dstick
how to make "addForce" only affect one of several connected objects (with hinge points)
I explain: I have a "stickman" made up of several parts joined by Hinge joints. What happens is that when I move the arms or feet of the doll using addforce, the whole body is affected. What I am looking for is that I can apply a force to them without the entire object moving (example: Stick Fight: The Game). I use the head as the parent (see the image), and the rest of the parts are joined from hinge joints. Sorry for my writing, I don't speak English.
unitygame.png
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