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Question by el-mas-pro-470 · Jan 09, 2019 at 10:20 PM · instantiatefpsrandomdeathrandomization

Random death instantiate?

Hello, I need this alone, does anyone know how to instantiate an object at random from a list? in this case, when the enemy dies, it becomes one of several objects on a list, thank you!

         void Die () 
         {
 //there are more objects up but one is assigned
             Instantiate (DeathObject, EnemyObject.position, EnemyObject.rotation);
             Destroy(EnemyGameObject);
         }
     }
 

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Answer by sean244 · Jan 09, 2019 at 10:27 PM

 void Die () 
 {
     var randomIndex = Random.Range(0,  listOfDeathObjects.Count);
     var death = listOfDeathObjects[randomIndex];
     Instantiate(death, EnemyObject.position, EnemyObject.rotation);
     Destroy(EnemyGameObject);
 }
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