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Question by tvilla · May 16, 2020 at 03:17 AM · componenttogglekinematicreferencingthis

Toggling Component's Function on a gameObject

Hello Everyone,

I'm trying to toggle the Kinematic function of the Rigidbody component of a gameObject from false to true. This is the line of code I'm trying to use:

this.GetComponent(isKinematic = true);

This is clearly not working. I think I am also having troubles referencing the gameObject with the .this code. Any help with that as well? Thank you for your time.

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Answer by icehex · May 16, 2020 at 05:12 AM

Hi I think it's just a syntax issue, would help if you post the specific error. If it is just the syntax this should work but must be in the script attached to the gameObject which has the rigidbody component.

 this.GetComponent<Rigidbody>().isKinematic = true; // for Rigidbody
 this.GetComponent<Rigidbody2D>().isKinematic = true; // for Rigidbody2D
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avatar image tvilla · May 16, 2020 at 05:23 AM 0
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Thank you. It was just a syntax mistake! The .this error came from wrong positioning. I appreciate your help a lot!

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