How to save money
Hello, I'm making a mobile game and I don't know how to save the amount of money I got. I want when I exit the game, the game will be saved and when I join again I have the same amount of money I had before. (like Temple run, Subway surf etc...)
Thanks.
THE COIN SCRIPT
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class CoinsScript : MonoBehaviour {
 
     private Animator anim;
 
 
     // Use this for initialization
     void Start () {
 
         anim = GetComponent<Animator>();
 
     }
 
     
 
     private void OnTriggerEnter(Collider other)
     {
         if(other.name == "Player")
         {
             other.GetComponent<PlayerMotor>().coins++;
             anim.SetTrigger("Collected");
             Destroy(gameObject);
         }
     }
 }
 
               Comment
              
 
               
              Answer by KabukiDanshi · Feb 09, 2019 at 12:36 AM
I don't know if you solved it already, but i think you need PlayerPrefs. You can use it to store coins or highscore and it's saved even if you exit the game.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                