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Question by
TheScottcharmArt12 · Oct 30, 2018 at 10:28 PM ·
scalescaling
Maya to Unity Real World Scale Pipeline
I've read a few different forums and posts about scaling but i still can't get my scale to work properly. I'm currently using Maya 2018 and Unity 2018.2.4. Can someone please tell me how to properly export models into unity without them being super big or small. My units are already set to centimeters, and the default unity units are meters, so my general assumption is to just scale them up in unity but nothing is working. I'm not sure if there's another way to get this right, but its not working for me.
someone please help!
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