Sprite getting cropped in play window
The worm sprite in my Scene Editor is rendered correctly.
When it's in the play window it's getting cropped on the bottom an right though/
I've tried completely deleting the worm and re-adding it and the problem is still there.
The Import Settings are:
Texture Type: Sprite (2D and UI)
Texture Share: 2D
Sprite Mode: Multiple
Pixels Per Unit: 1
Mesh Type: Tight
Extrude Edges: 1
Generate Physics: true
Wrap Mode: Clamp
Filter Mode: Point (no filter)
NB: Just discovered that if I drag directly onto the Scene Editor then it renders correctly, but if dragged onto the Hierarchy.
Video of behaviour: https://youtu.be/yC5m6k3jf2o
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