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Make Unity NOT save selected settings to QualitySettings?
This is giving our team a lot of headaches. Sometimes, because some people develop on lower end machines, it's useful to develop in Minimal settings. But this ends up changing QualitySettings.asset, which we need to version control because it has important settings in there. Essentially, a per-user setting is being coupled with a project settings. Is there a way to avoid this? Do most people just not use the QualitySettings and roll something on their own instead?
It seems that this is more of a version control issue than a Unity issue. If you want a "main/official" QualitySettings.asset then this asset should not be submitted to version control by developers with low end machines.
We are using Perforce and we can configure it to ignore files/folder within workspaces.
Yeah but qualitysettings has important settings which affect performance a lot. And it would be good to keep these version controlled. I suppose we could consider not relying on these settings at all, but that doesn't sound fun.
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