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Teamwork with different assets purchased, is it possible ?
Hi all,
I am thinking of purchasing the two following assets to optimise my workflow:
https://www.assetstore.unity3d.com/en/#!/content/89542
and
https://www.assetstore.unity3d.com/en/#!/content/89041
I am also working with friends on a particular project and I wanted to know if we might run into issues if I am the only one getting them ?
I would expect issues such as me creating a public dictionary and them not being able to see it in the inspector whilst I would with Odin. But I was thinking about bug that would prevent the project from compiling at their end. Especially if I use classes specific to those assets.
Is it also likely to cause licensing issues if we use version control with public repositories ??
Thanks.
Answer by NinjaISV · Sep 27, 2017 at 04:05 PM
I have been using Unity Collab for almost a year now, with many, many paid assets only purchased on one of the accounts. It does not seem to be an issue at all, everything has been working smoothly for us and all the assets have been working properly on both ends. Hope this helps, thanks!
Thank you for the reply. We are not using Unity Collaborate however. We use github. Have you had any experience with that by any chance ?
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