Making an equipable goggle/glasses
I wanted to make a game with 2 kinds of world to express what it would be like without design element on those building and objects etc. So i planned to make a world that is full of details(which is modern days world) and another world without design element ( flat building something like that)
Here the main question, i wanted to make a goggles/glasses or tools to toggle between these 2 kind of world. I was hoping to make it equipable with an hotkey like E then it straight equiped without having to make an inventory since i dont plan to create one. I’ve been searching for answer and didn find any luck. Seeking helps to all expert here, it is for my major project in college. Any advice would be huge help!
Ps*: im a beginner in unity platform so bear with me*.
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