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fast method for remove unused objects
Hi, is there a fast method for remove all the unused objects (models, textures, scripts, ecc..) on unity? thanks.
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I don't really get what do you mean by removing models, textures, scripts, etc. If you want to remove unused objects, you can just use "Destroy(gameObject)" and it will remove everything related to the Game Object.
You mean in the hierarchy, don't you? I would write an editor script that strips your project folder. It's difficult to do by hand, but the tools exist to work out programatically which assets are being used and which are not.
yes..in the hierarchy panel...something like "remove unused from library" like Adobe Flash.