Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
1 capture
14 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Required

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

roman_sedition asked

Destroy components sequentially if it has Required Component Attribute

Aug 19, '21 in Help Room

0 Replies

0 Votes

avatar image

kushG commented

Check If Component is Requred by Another

Oct 9, '20 destroy·components·remove·dependencies·required

1 Reply

0 Votes

avatar image

dev99pro asked

Unity Required Api Level 23 Please Help me!

Jul 18, '18 in Help Room

0 Replies

0 Votes

avatar image

akashd50 published

An instance of type 'UnityEngine.Rigidbody' is required to access non static member 'AddRelativeTorque'. - I don't understand the problem

Jun 17, '17 instance·required

2 Replies

0 Votes

avatar image

arrezes answered

Where can I set android.hardware.sensor.accelerometer required to true in the Unity 5 Personal Version Editor?

Oct 9, '16 in Help Room

1 Reply

0 Votes

avatar image

Jaidan commented

An object reference is required to access non-static member

Feb 10, '15 c#·object·reference·non-static·required

1 Reply

0 Votes

avatar image

JaggerMcClaw published

Unity Networking Ports

Nov 21, '14 networking·port·required

0 Replies

0 Votes

avatar image

Cowboykilla published

Terrain Trees 3rd Party Software "Nature/Soft Occlusion" required?

May 29, '13 shader·terrain·trees·required

0 Replies

0 Votes

avatar image

SMASapps edited

reference is required to access non-static member `CarController.Update()'

May 10, '13 reference·access·non-static·member·required

1 Reply

0 Votes

avatar image

aldonaletto answered

An instance of type UnityEngine.X is required to access non static member 'Y'.

Sep 6, '12 instance·x·of·required·an

2 Replies

0 Votes

avatar image

mickael published

Flash version required to play flash games

May 13, '12 player·version·flash·required

0 Replies

0 Votes

Related Topics

reference instance object x non-static api components destroy accelerometer c# android build error android-sdk member renderer sdk platform access update flash monobehaviour terrain player attribute trees


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges