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Question by Solling · Dec 28, 2018 at 03:22 PM · prefabruntimeprefab-instancebuild and runprefab changing at runtime

Prefabs instantiated at runtime disappear right after

I've built a multiplayer game. This is working very well when running multiple instances on my own computer.

When I build the game, zip it and send it to someone else they join the game. Then I join right after and they see when my player is instantiated but then I disappear. The prefab just disappears. I can see them tho.

This is weird because:

1) It's working when running multiple instances on my own computer (also when trying to play the version that has been zipped)

2) Log files from everyone who has tried the game (where prefab gets instantiated and then disappears) does not show any errors.

I've tried to reimport all assets without luck. Has anyone experienced something familiar? I've built a multiplayer game. This is working very well when running multiple instances on my own computer.

When I build the game, zip it and send it to someone else they join the game. Then I join right after and they see when my player is instantiated but then I disappear. The prefab just disappears. I can see them tho.

This is weird because 1) It's working when running multiple instances on my own computer (also when trying to play the version that has been zipped) 2) Log files from everyone who has tried the game (where prefab gets instantiated and then disappears) does not show any errors.

I've tried to reimport all assets without luck. Has anyone experienced something familiar?,I've built a multiplayer game. This is working very well when running multiple instances on my own computer.

When I build the game, zip it and send it to someone else they join the game. Then I join right after and they see when my player is instantiated but then I disappear. The prefab just disappears. I can see them tho.

This is weird because 1) It's working when running multiple instances on my own computer (also when trying to play the version that has been zipped) 2) Log files from everyone who has tried the game (where prefab gets instantiated and then disappears) does not show any errors.

I've tried to reimport all assets without luck. Has anyone experienced something familiar?

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