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Question by Arun8897 · Aug 14, 2018 at 07:00 AM · prefabprefab-instancelevel-design

Is usage of Prefab will help to save memory ?

Can anyone clear my doubt. I'm using my meshes for my level design. If is use prefab instead of mesh can I save some memory or not.

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Answer by dan_wipf · Aug 14, 2018 at 07:15 AM

No it does not save any memory, prefabs are just for saving sceneObjects with components and stuff in the ProjectFolder. Which can save you Time building your level! https://docs.unity3d.com/Manual/Prefabs.html

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avatar image Arun8897 · Oct 25, 2018 at 10:59 AM 0
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Bro I have one simple doubt

For Example I want build a plain wall it has 4 similar parts Can I use one single mesh and I duplicate it 3 times to build or I can use 4 different mesh Which one will help to increase performance or both are same in performance ?

avatar image dan_wipf · Oct 25, 2018 at 04:09 PM 0
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this guy explains it quite good. bave a look here: https://answers.unity.com/questions/523037/performance-benefits-of-using-prefabs.html

avatar image Arun8897 · Oct 25, 2018 at 08:45 PM 0
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https://answers.unity.com/questions/1565757/can-i-use-30k-vertex-character-for-mobile.html

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