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Question by capucinebuddy · Oct 22, 2017 at 12:31 AM · particlesparticle systemstarspopulate

Particle Field not emitting at all

I created a particle field sphere and am trying to use it to simulate stars in my game. I have the following setup but when I try to simulate it no particles are generated. Any ideas?

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Answer by ifurkend · Oct 22, 2017 at 02:10 AM

Your sphere radius, 10,000 units, is farther than the "far clipping plane" of your main camera which is defaulted to 1,000 units. You either increase your camera clipping plane or reduce your particle emitter radius. But even so, the start size of your star particles is still too small for this distance from the camera.

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avatar image capucinebuddy · Oct 22, 2017 at 05:19 PM 0
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I increased the size and that did not help. The camera clipping plain is far enough away for them to appear as well. Even without these things shouldn't the number of particles increase in the particle effect simulation? When this runs it stays at a constant 0.

avatar image ifurkend capucinebuddy · Oct 23, 2017 at 12:58 AM 0
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It's not enough information to understand your issue. Can't you just create a new default particle system and check if the particle count remains zero?

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