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Question by Shivam_Dhoot · Sep 23, 2014 at 03:11 PM · prefabruntimeunity4unity4.6prefab changing at runtime

How to edit prefab instances at Runtime/Creation Time

Hello,

I had a query. How can i edit prefab instance at runtime/instantiation time. I can do instantiation at runtime but can't get any property to modify. I have a 2d UI image with button script also as prefab. I want to change the image and arguments for onClick event. I am using unity 4.6 beta i've just switched from cocos2d to unity. Actually i am trying to make a level menu in which dynamic level addition is required. Please help me on this.

Regards

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Answer by Oribow · Sep 23, 2014 at 04:04 PM

  GameObject clone;
  clone = Instantiate(projectile, transform.position, transform.rotation) as GameObject;


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