How can i add a prefab i created to terrain Textures or Place trees or to place plants , stones....?
Not sure to where but i tried to add it to the Tress: Edit trees... But then in the console i'm getting a warning:
The tree Hello World couldn't be instanced because the prefab contains no valid mesh renderer. UnityEditor.HostView:OnGUI()
I added to the Prefab a mesh renderer component but still getting the warning and when dragging the brush on the terrain it's not placing the prefab like it does with trees.
I want to be able to place the prefab fast on the terrain like when placing trees.
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