Is there a possibility to use System.IO.Ports in WebGL(Scripting backend IL2CPP)?
Is there a possibility to use System.IO.Ports in WebGL(Scripting backend IL2CPP)?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613054528im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Sending live data to multiple WebGL clients from a single host instance 0 Answers
Using Unity's WebGL export in Node.js 0 Answers
System.IO - DirectoryInfo not working in WebGL 1 Answer
ScreenToWorldPoint for WebGL build and Editor return different values 0 Answers
WebGl and Screen.dpi.ToString() 0 Answers