Bug Reporting System using the Unity Console?
Hey guys,
So I'm working on a small training game for a company, and were about to let everyone play through it for a test. I wanted to implement a type of bug reporting system first though since it's pretty rare that we get more than 1 or 2 pairs of eyes on the game.
I currently have all the information I need for a bug being reported using debug.log("") into the console, so I was wondering if there is a way that at the end of the game I could simply copy/paste all the console messages into a new text doc (prob using the time and date as name so it doesn't overwrite other users) I've found a few tutorials on creating docs using the System.IO stuff, just not sure how to access the the console and paste that in said document.
Thanks for the help in advance!
Your answer
Follow this Question
Related Questions
Unable to Copy files from one directory to another. 1 Answer
Best way to simplify this code 1 Answer
How to fix this rpc 2 Answers
Player movement help 1 Answer
Trying to track the BoxColliders of 2 Different Sets of Instantiated GameObjects 1 Answer