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               Question by 
               eezSZI · Mar 19, 2015 at 08:32 PM · 
                editor-scriptingarchitectureplayersettingsarmv7  
              
 
              Find PlayerSettings Architecture (iOS) from Script
So I am able to find the ScriptingImplementation selected from an editor script:
 ScriptingImplementation backend = (ScriptingImplementation)PlayerSettings.GetPropertyInt("ScriptingBackend", BuildTargetGroup.iOS);
 
               How do I access the Architecture (ARMv7, ARM64, Universal)?
I tried "Architecture", "iPhoneArchitecture" and various others.
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              Answer by eezSZI · Mar 19, 2015 at 08:47 PM
Found the answer, I just had to specify the BuildTargetGroup. "Architecture" was the keyword:
 PlayerSettings.GetPropertyInt("Architecture", BuildTargetGroup.iPhone)
 
              Did you check Armv7 = 0 Arm64 = 1 Universal = 2 Is tihs right ?
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