Scene rotating in game mode when is kinematic is unchecked
Hello everyone,
I am new to Unity. I created sphere and walls like in Roll a ball tutorial. Also I' ve created few obstacles in scene. Problem is when I hit play mode, everything starts to rotate on right. I made main camera a child of sphere. Gravity is set to 0, -9.81, 0. When I select is kinematic then camera is fixed, but I have problems with physics then. Can someone tell me what I did wrong?
Thank you in advance.
Can't tell just from the description. Post a few screenshots of the inspector settings for the most important objects.
@FortisVenaliter This is one of many walls. When I hit play they fall when is kinematic is unchecked.
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