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Question by hatzalex · Oct 31, 2011 at 11:42 AM · iphoneguitextscene-switchingiphonetouch

Unity iPhone scene transition on Tap of GUIText

Hallo every one,

I've been working with this for quite awhile now and I just can't get to make it work. What i'm trying to do is to load the main level from the main menu when I tap the GUIText for the iPhone.

 function Update () 

{ if(Input.touchCount == 1) { var currentTouch:Touch = Input.touches[0];

         if(currentTouch.phase == TouchPhase.Began && guiText.HitTest(currentTouch.position))
         {
                                         
             Application.LoadLevel(2);
         }
 }

}

When i build and test it the touch doesn't work and i get no errors so I'm kinda lost here.

Am i coding it wrong, or isn't possible to accomplish this using guiText?

Thanks in advance.

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Answer by munaeem · Dec 16, 2012 at 02:21 PM

you need a collider, a box collider

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