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This question was closed Aug 27, 2021 at 01:53 PM by Mewiacap for the following reason:

The question is answered, right answer was accepted

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Question by Mewiacap · Aug 27, 2021 at 07:33 AM · errorbugbugsbug reportlocalization

Issues with localization: 1) OperationException : SelectedLocale is null, 2) System.Exception: SelectedLocale is null | Unity 2020.3.0f1

Hi, I have the two issues with Unity 2020.3.0f1. I will try to send a bug report, but it will take a very long time.

1)

 OperationException : SelectedLocale is null
 
 UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass57_0<UnityEngine.Localization.Settings.LocalizationSettings>:<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizationSettings>)
 DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizationSettings>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Settings.LocalizationSettings>) (at Library/PackageCache/com.unity.addressables@1.18.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
 UnityEngine.Localization.InitializationOperation:<LoadLocales>b__10_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>)
 DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>) (at Library/PackageCache/com.unity.addressables@1.18.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
 UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1<UnityEngine.Localization.Locale>:OnWrappedCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>)
 DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.Localization.Locale>) (at Library/PackageCache/com.unity.addressables@1.18.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
 UnityEngine.Localization.Components.LocalizeStringEvent:OnEnable () (at Library/PackageCache/com.unity.localization@1.0.0-pre.10/Runtime/Component Localizers/LocalizeStringEvent.cs:81)

2)

 System.Exception: SelectedLocale is null
 UnityEngine.Localization.Components.LocalizeStringEvent:OnEnable () (at Library/PackageCache/com.unity.localization@1.0.0-pre.10/Runtime/Component Localizers/LocalizeStringEvent.cs:81)

These issues are repeated many times:

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avatar image Mewiacap · Aug 27, 2021 at 07:45 AM 0
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I send a bug report with name "OperationException : SelectedLocale is null | Unity 2020.3.0f1".

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Answer by Mewiacap · Aug 27, 2021 at 01:53 PM

I fixed these errors. Select any locale for "Active Locale" in Window -> Asset Management -> Localization Scene Controls.


Unity 2020.3.0f1 | Localization 1.0.0-pre.10

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avatar image blablaalb · Sep 11, 2021 at 09:27 AM 0
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I had the same issue. Thank you for sharing the solution.

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