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Question by seonmyeongkim · Feb 06, 2019 at 08:19 AM · unityeditorscriptableobjectissuebug report

ScirptableObject file(.asset) is not updated when updated package version via UnityPackageManager.

Hello, I'm developing some unity package and it's used by other users. I got this problem when I updated vesion of my package. .asset file created by ScriptableObejct(using AssetDatabase.CreateAsset()) was not updated new version and the file was old version's.

after that I found a solution by doing this step. ex) com.package.name@0.0.1 => 0.0.2

  1. Terminate the Unity Project.

  2. Delete the line "com.package.name" : "0.0.1" from package.json. in addition, delete packages depend on it.

  3. Launch the Unity Project.

  4. Check the .asset file display warning.

  5. Terminate the Unity Project.

  6. Insert the line "com.package.name" : "0.0.2" from package.json and insert packages what you deleted on 2 step.

  7. Launch the Unity Project.

  8. You can see the .asset file is updated.

I think this problem is bug on Unity Package Manager. do you have any idea about this problem?

  • It was occured Unity2018.3.4f1 and 2019.1b beta

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