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This question was closed Aug 09, 2018 at 03:09 PM by aduijs for the following reason:

The question is answered, right answer was accepted

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Question by aduijs · Aug 09, 2018 at 03:23 AM · gameobjectfind-gameobjectconcat

How can i find a GameObject.transform with a concatenated string

I am trying to find a GameObject with a concatenated string. "SpawnPoint" + raceData

When i hard code the complete string it finds the GO, but when using the concat above it doesnt.

 public RaceData raceData
 public GameObject charCreation;
 
 public void SelectRace() {
 charCreation = GameObject.Find("CharacterSelectCreate");

         string loc = "SpawnPoint" + raceData;
         raceLoc = GameObject.Find(loc).transform;
 
         CreationManager = charCreation.GetComponent<CharacterSelectionCreationManager>();
         CreationManager.spawnPosition = raceLoc;
         
     }

Anyone got an idea? thanks in advance

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avatar image JVene · Aug 09, 2018 at 03:45 AM 2
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I can't tell what RaceData is, and that's key to answering your question. How does RaceData become something a string can concatenate? Have you used debug to see what loc becomes, to know that it is factually a match for a name? What OS are you on, are you using Visual Studio?

avatar image aduijs JVene · Aug 09, 2018 at 03:07 PM 0
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thanks for pointing me in the right direction @JVene . the raceData gave the name of the prefab and not the name of the actual race. simply adding the raceData.raceName solved the issue.

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