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Question by Optiknights · Dec 23, 2013 at 05:05 AM · movementhorizontaltoken

No completions found for float.

Good evening, if someone could help me out my C♯ is pretty horrible. I am trying to call two functions MonoBehaviour and float both of which I thought were standard but are coming up No Completions Found. My code is posted below however the following errors are coming up. 1) Unexpected token: MonoBehaviour 2) Unexpected token: { 3) Unexpected token: float 4) expecting EOF, found public.

using UnityEngine

using System.Collections;

public class Grantmove : MonoBehaviour

 {
 public float speed = 1.0f;
 public string axisName = "Horizontal";

 void Start ()
 {}

 void Update ():
 {
     Transform.position += Transform.right*Input.GetAxis(axisName)speed*Time.deltaTime;
 }
 }
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avatar image highpockets · Dec 23, 2013 at 05:29 AM 0
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First thing I notice is that you don't have a semicolon after using UnityEngine.. There should be a semicolon there

Another thing is that you have a colon after void Update (). That colon should go away.

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Answer by robertbu · Dec 23, 2013 at 05:26 AM

 using UnityEngine; // << You ere missing a ';'
 using System.Collections;
 
 public class Grantmove : MonoBehaviour
     
 {
     public float speed = 1.0f;
     public string axisName = "Horizontal";
     
     void Start ()
     {}
     
     void Update () // << Removed the ':' here
     {  // Changed 'Transform' to 'transform' and                      V - added a '*' here
         transform.position += transform.right*Input.GetAxis(axisName) * speed * Time.deltaTime;
     }
 }
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avatar image Optiknights · Dec 23, 2013 at 04:57 PM 0
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Sorry accidentally edited out the semi col when I posted on here, I fixed the transform however the main problem is that it is not recognizing float or $$anonymous$$onobehaviour both of which baffle me.

avatar image robertbu · Dec 23, 2013 at 04:59 PM 0
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The above script compiles on my machine. Copy and past it into a C# file on your machine. If it compiles, take a look at the comments. I indicated every change I made to get it to compile.

avatar image Optiknights · Dec 23, 2013 at 05:12 PM 0
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Thank you for your help! The problem was with Unity not recognizing classes once that was fixed code worked perfectly.

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