Water4 no reflections in standalone build
Hi!
Please help me with the following:
I use the water4 material on a custom mesh in unity5. Everything is peachy until I build the thing. Here's a screen of the scene running in the editor:
And this is what it looks like once it's built to a windows 64 bit standalone:
In the build the water gets the reflection color that is set in the water4 material, so I figured it has something to do with the reflections.
The shader is unmodified and I am totally lost on why this happens so I hope anybody has seen this behaviour before. It only happens in the build.
Thanks in advance for your help!
Answer by Fappp · Jul 11, 2016 at 04:11 PM
I exported the entire project to a unitypackage and imported it in a new project. Problem solved. Why? I don't know.
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