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Question by andrewwebber25 · Dec 04, 2017 at 09:05 PM · c#error messagecompiler errorunityadsstring formatting

Error with String in code

Hey guys Im trying to make a Reward Ad Button in my game. Unity documentation tells me to copy this code into an empty script and attach it to a game object. This is the only error I get: Expected class, delegate, enum, interface, or struct. It points to the "private string gameID = "1486550";" part of my code at the top. (I have it commented in the code so you can find it). This app is being made for android so I didnt think that was the one that would give me issue. Any help is greatly appreciated!

 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.Advertisements;
 
 //---------- ONLY NECESSARY FOR ASSET PACKAGE INTEGRATION: ----------//
 
 #if UNITY_IOS
 private string gameId = "1486551";
 #elif UNITY_ANDROID
 private string gameId = "1486550"; //THE STRING HERE IS THE ERROR
 #endif
 
 //-------------------------------------------------------------------//
 
 [RequireComponent(typeof(Button))]
 public class UnityAdsButton : MonoBehaviour
 {
     Button m_Button;
 
     public string placementId = "rewardedVideo";
 
     void Start ()
     {    
         m_Button = GetComponent<Button>();
         if (m_Button) m_Button.onClick.AddListener(ShowAd);
 
         //---------- ONLY NECESSARY FOR ASSET PACKAGE INTEGRATION: ----------//
 
         if (Advertisement.isSupported) {
             Advertisement.Initialize (gameId, true);
         }
 
         //-------------------------------------------------------------------//
 
     }
 
     void Update ()
     {
         if (m_Button) m_Button.interactable = Advertisement.IsReady(placementId);
     }
 
     void ShowAd ()
     {
         ShowOptions options = new ShowOptions();
         options.resultCallback = HandleShowResult;
 
         Advertisement.Show(placementId, options);
     }
 
     void HandleShowResult (ShowResult result)
     {
         if(result == ShowResult.Finished) {
         Debug.Log("Video completed - Offer a reward to the player");
 
         }else if(result == ShowResult.Skipped) {
             Debug.LogWarning("Video was skipped - Do NOT reward the player");
 
         }else if(result == ShowResult.Failed) {
             Debug.LogError("Video failed to show");
         }
     }
 }
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Answer by ShadyProductions · Dec 04, 2017 at 09:20 PM

Put that part inside the class not outside of it.

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