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Question by giraffe1 · Jan 12, 2016 at 11:27 PM · variablesclassesretrieve

Grouping variables question

Right now I have a bunch of public stat variables in my AI script like:

 public float SeeDistance;
 public float SeeFOV;
 public int health;
 public bool alertState;
 public bool isRifleEquipted;
 public bool isPistolEquipted;
 public bool isEngaging;

In the same script. If this AI spots an enemy AI I need to retrieve the stats of the enemy AI. Right now I just use something like:

 GetComponent<AIScript>().SeeDistance
 GetComponent<AIScript>().SeeFOV
 GetComponent<AIScript>().health
 GetComponent<AIScript>().alertState;
 GetComponent<AIScript>().isRifleEquipted;
 GetComponent<AIScript>().isPistolEquipted;
 GetComponent<AIScript>().isEngaging;


It works fine but is there a way to retrieve all the stats with 1 GetComponent? Instead of calling GetComponent for each individual stat?

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Answer by Jujo100 · Jan 13, 2016 at 12:09 AM

Hi,

Just do something like this:

 AIScript aiScript = GetComponent<AIScript>();
 
 aiScript.SeeDistance;
 aiScript.SeeFOV
 aiScript.health
 aiScript.alertState;
 aiScript.isRifleEquipted;
 aiScript.isPistolEquipted;
 aiScript.isEngaging;

Then you can just access those variables via aiScript instead of repeatedly calling GetComponent.

Hope that helps. J

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avatar image giraffe1 · Jan 13, 2016 at 06:21 AM 0
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Thanks that worked.

I know this looks better for sure.

Is this method better performance wise vs calling GetComponent on each individual variable?

avatar image Jujo100 giraffe1 · Jan 13, 2016 at 05:38 PM 0
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It's definitely more efficient. Everytime you were calling GetComponent it was returning the same reference to the same AIScript object. It makes sense to save the reference once and use that to access the AIScript directly.

Regards, J

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