- Home /
How to fix ProBuiilder materials in LWRP
Hello :-)
Here's my story:
I created a new project and added a bunch of plugins using the plugins manager, and then decided to convert my project into a Light Weight render pipeline.
I followed a guide on how to convert the project into LWRP by installing the LWRP, changing the graphics settings, and updating all materials using Edit > Render Pipeline > Upgrade Project Materials...
Then after all of that was done I created a ProBuilder cube and saw that the materials were not correct (see screen capture provided). Here is a link to the video if you're interested (https://bit.ly/2WTXwsy).
Here's my question:
Does ProBuilder support LWRP? If not, is there a way to fix the material for PB objects?
P.S. The highlighting of faces, vertices, and edges work fine. The default material is the only thing that I can see not working properly.
Thanks
Screen capture showing the PB cube and it's default material
Your answer
![](https://koobas.hobune.stream/wayback/20220612202843im_/https://answers.unity.com/themes/thub/images/avi.jpg)