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Is there a way to compile arduino code in a unity app?
What I'm looking for is a way to write arduino code in a unity app, compile and send to arduino over bluetooth.
Nothing built into Unity that can build to Arduino and transfer. I think your best bet would be to find command-line documentation for Ino(no Windows version) or Processing, and have Unity3D run it to build + transfer via commandline using System.Diagnostics.Process.Start() in the .net/mono framework (or maybe posix pipes, but that might be going overboard).
Answer by FiveFingers · Feb 07, 2015 at 06:22 PM
Better do that with the Java IDE furnished for Arduino. the code is so little, that I doubt you need Mono Develop to write such code. Or you mean rebuild a new code while your unity App running and send new code to Arduino ?
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