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Question by Talantyyr · Oct 06, 2013 at 07:01 PM · androidgoogle playpublishinglocalization

APK Localization

I've published my first game on the Google Play Market yesterday, and Google Play tells me, that i should "translate" my APK for the languages i've written a description for.

My game does only have a few text, which are in english (Highscore / new game / ...)

Does this somehow prevent my App to be shown in other stores, e.h. the U.S google play store ?

Is there a setting in unity, that my apk is "localized" for all languages?

This is my App: https://play.google.com/store/apps/details?id=com.sirbeaver.ManiacMemo&hl=en

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Answer by meat5000 · Oct 06, 2013 at 07:26 PM

Nah I doubt it. But you will find plugins etc to handle this. It's a google mission. Google offer their own translation although now I think they are charging for it

Something like this, By Pedro Rainho?

Have you looked through this page?

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avatar image Talantyyr · Oct 07, 2013 at 08:40 PM 0
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Not exactly. I don't really want to translate my app (Start / Highscore / ... is quite international, i guess) I just worry, that my game won't be shown in non-german appstore...

Or is this just a hint by google?

avatar image meat5000 ♦ · Oct 07, 2013 at 08:49 PM 0
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What shows up in Play store is definitely based on locale. You can set the countries you wish to sell in inside the developer console but you should have translated descriptions etc

avatar image Talantyyr · Oct 07, 2013 at 08:55 PM 0
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I've translated the description in various languages (german / english / hungarian / french and a few others). There's a "optimazation tips" (or similiar, i have a german dev account..) section which tells me, that i should localize my AP$$anonymous$$ for those languages i've submitted translations for.

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