Question by
mike_unity280 · Oct 25, 2018 at 04:55 PM ·
gameobjecttexturescalescaledown
Object's Textures turn white when scaled small enough
Hello!
I have an annoying problem - I have a pretty big object that is the size of a house that you can walk in and around. When I scale the object to 'table size' it turns all the textures white. Does anyone know what I need to do to prevent that from happening?
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Answer by mike_unity280 · Oct 25, 2018 at 06:31 PM
Found the solution - the Object 'Scale Factor' had to be changed in the Inspector Tab for the specific object. Changing it to .1 from 1 allows me to make the object 10x smaller.
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