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Question by Avery · Dec 28, 2010 at 03:46 AM · collisionraycastscoreistrigger

Questions about Is Triggers and player collision. HELP!

Hey guys, sorry if this post maybe a repeated one, i couldnt find any that answer my question.

1. Is there a way whereby i could check whether if the player is colliding with any is trigger on scene?

Currently i trying to achieve an objective whereby if player is not colliding with any of my collectibles within a certain timing, the score will be reset.

Thanks,

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Answer by Mike 3 · Dec 28, 2010 at 03:58 AM

You could record the time you last collided with a collectible

var lastTime = 0.0; var score = 0; var certainTime = 2.0;

function OnTriggerStay(col : Collider) { if (col.name == "collectible") lastTime = Time.time; }

function Update() { if (Time.time - lastTime > certainTime) score = 0; }

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avatar image Avery · Dec 28, 2010 at 04:36 AM 0
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thanks $$anonymous$$ike, i got it. :D Its a great help. (;

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Answer by Kristijan · Dec 28, 2010 at 11:12 AM

Ohh? This seems like a good Idea, it's like in Need For Speed when you need to check in with your goals or GAME OVER XD Yes what he said is correct, just copy & paste the script to match the items, if you Know what I mean.

alt text

Checkpoints Hehe, this is what u meant right? Ohh, and don't forget to make an actual score increasing script, just saying XD

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