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Question by kamscidu · Aug 14, 2017 at 05:29 PM · collisioncollidercollision detection

Having the worst time making OnCollision work... Strange.

No idea what im missing but I seem to be completely unable to produce collisions whatsoever. I have this simple scene where a capsule drops from above with gravity and strikes a cube suspended by zero gravity. The capsule falls, strikes the cube and both go sailing away. For whatever reason I cannot trigger Debug.Log for any of it. alt text

Between different attempts, (for the capsule, cube, rigidbody and collider components, and OnCollision/Trigger) I have tried using physics, physics2d, tried script on every item in scene, tried IsTrigger on all the objects, theyre all in the same layer... Really not sure.

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