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Avoid Player bouncing when colliding with objects 3D
Hi, I have a player with a rigidbody and a capsule collider with this parameters:
The material has all parametters to 0 and friction combine and bounce combine to minimum,
Then I have a object with only a box collider with the same material applyed
Also my gravity is set to -24 instead of -9
So when player collides with the object he start moving slowly without control, anyone knows what's going on and how to solve? thanks
If you appear to slide out of control it might be a problem with your user script. Set friction to a higher value? Use a kinematic object for the player?
Answer by unkopath · Oct 19, 2019 at 09:04 PM
Up, have tryed several thinks like adding material, not adding materials, changing gravity but still nothing works, anyone?
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