Stop my player from moving when hitting a wall 2D
Hi! well, it seems I have run into another problem, collisions! if anybody could help me figure this out, that would be great. So, I have a 2d house, and my character can float to space, and I need a Rigidbody for him NOT to do that. Please send UPDATED CODE when you send it to me, I dont want another old code problem. Thanks
I daresay that I don't really understand your question... $$anonymous$$d to elaborate please?
Ok mate...
1 - drop the attitude and stop acting so entitled, no one will want to help you.
2 - if you had tried to solve this yourself the solution to applying gravity to an object would become clear. Have you even read the documentation? Because this is actually an incredibly simple problem that's usually caused by one of two things that the documentation makes very clear.
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