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ChiliStudio · Feb 01, 2021 at 06:46 AM ·
collisioncollision detectioncollision.contacts
How to get ALL Contact Points from EVERY Collision on a Rigidbody?
This should be simple. I want a list or array of all contact points that a Rigidbody/collider has, across all colliders.
I want to have this be updated every frame.
I just want to get every Contact Point that is currently being made against our Rigidbody, in one list or array.
Thanks!
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