Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
3
Question by Thet Naing Swe · Nov 07, 2010 at 06:03 AM · collisionrigidbodyoncollisionenter

onCollisionEnter doesn't work without RIgidbody?

Hi, I am trying to check the collision between two colliders and OnCollisionEnter() doesn't work unless one of the object is RigidBody. I can't use Rigid Body for all the objects as it's a way expensive....

Also tried with trigger and it doesn't work without Rigidbody too.... Anyone helps me..

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
6
Best Answer

Answer by Eric5h5 · Nov 07, 2010 at 06:17 AM

Correct. As shown in the docs, in order for anything to generate OnCollision events, one of the two objects involved must be a rigidbody. There's no way around that. You don't put a rigidbody on everything, just the objects that move.

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Thet Naing Swe · Nov 07, 2010 at 07:22 AM 0
Share

So.. How about doing something like strategy games? there will be hundreds of moving characters and putting rigidbody on each character will be alot expensive.

avatar image Eric5h5 · Nov 07, 2010 at 01:20 PM 0
Share

Strategy games are typically done using a grid, so you can check the grid position of each character in an array ins$$anonymous$$d of using physics.

avatar image Thet Naing Swe · Nov 08, 2010 at 06:16 AM 0
Share

Thanks.. I will try to calculate using grid...

avatar image giantkilleroverunity3d · May 08, 2020 at 02:27 AM 0
Share

But I need two colliders to tell me when they collide. One is a rigidbody.

avatar image guinoalaskapp · Nov 26, 2021 at 04:07 PM 0
Share

Yea but i have a problem, i have 2 gameObjects, both have Colliders and Rigidbody, but they don´t trigger the OnCollision event, why is it?

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Rigidbody not calling OnCollisionEnter 1 Answer

Two Character Controllers Colliding... 0 Answers

Why OnCollisionEnter cannot detect collisions between colliders? 1 Answer

Does OnCollisionEnter only get called when the scripted object initiates the collision? 4 Answers

Cannot get collision to do anything 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges