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Question by Jessy · Jul 15, 2010 at 06:38 PM · collisioncollidercharactercontrolleroncollisionenter

OnCollision messages don't work with Character Controller?

I feel like I ought to know this by now, but I never had a need to deal with it, and I'm not finding anything about it while searching. I just want to use OnCollisionEnter, and have it react to a CharacterController. Is that not possible? All I've got moving in my scene is a Character Controller, so it's a waste to have to check junk in OnControllerColliderHit.

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Answer by Mike 3 · Jul 15, 2010 at 06:51 PM

It's not possible without adding a rigidbody onto your character controller, no. And then that's probably an even bigger waste

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avatar image Jessy · Jul 15, 2010 at 10:42 PM 0
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Don't like it. Thanks.

avatar image swisscoder · Oct 17, 2011 at 01:02 PM 0
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why is adding a rigidbody a waste? How else can one detect collisions in the characters "view"? I added a box collider and a rigidbody to make it possible for the character to interact with the surounding objects that are near.

avatar image dbrizov · Jul 23, 2015 at 09:09 PM 0
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You actually don't need a rigidbody when you are using a CharacterController. Check this post. It's said in which conditions OnCollisionX, OnTriggerX and OnControllerColliderHit are called.

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