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Unity Build changes for all three platform (Windows Phone, Android, IOS) projects.
Hello, I wanted to know, when you export an updated project for either Windows Phone and or Android, which of the files in the project become changed? The reason I ask is because in, for example, Android, I converted the project to a Gradle build system and can't simply replace all the files as it would overwrite my project or put them in the wrong directories. Or in Windows Phone, I have a universal app and I don't want to replace the project files or any other non-unity updated data.
Simply, I want to know what files are pertinent to unity changes across builds. I also want to know whether all the scripts/files in your assets folder get included in the executable that gets built.
Generally speaking, I keep "Assets" and "ProjectSettings" folders under version control, as all other folders and files are generated (and destroyed) by Unity on a fairly regular basis.
@rutter, Yes, I understand that part. What I am asking about, however, is when you "Build" your unity project under build settings into a platform specific project, e.g. Windows Phone 8 or Android project.
Your answer
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