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Question by rajavamsidhar_gvs · Dec 09, 2015 at 07:43 AM · multiplayerunityserializer

unitySerializer in standardalone multiplayer?

Hi all.....Does any one know how to use unityserializer in multiplayer game. my need is server can save the game by using serializer, and when ever he want he can reload scene. but problem is scene is loading on server and client sides but on client doesnt respawning, for scene load i'm using unity network level load concept link in TestSerializer.cs but no use. i will tel clearly if any one intrested..Thanks

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