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Question by kevinseligmann · Oct 29, 2011 at 07:39 AM · guiaccessproperty

How to retrieve GUIX element property?

Hello everyone, I was wondering if anyone could help me a little bit.

I installed GUIX demo, made a camvas, added a few objects, saved it, and then I added the showCanvas script to my empty scene. So, the canvas is showing, now I want to interact with the objects so I made the following:

A label, a textField called joinIPField, and a button called joinButton.

So, GUIX automatically adds the following code:


function joinButton_Click( sender : System.Object, eventData : GUIX.EventData ) {

     //Enter Your Click Handling Code Here...
     
 }
 

.

So then, I add my own little piece of code: .

.


function joinButton_Click( sender : System.Object, eventData : GUIX.EventData ) {

     ConnectToServer(joinIPField.Text);
     
 }
 


Now, the problem is that it doesn't work. How do I access a GUI object property using GUIX?

The error message is 125*Assets/GUIX Generated/mainMenuCanvas/mainMenuCanvas_Logic.js(19,10): BCE0044: expecting }, found 'joinIPField'.*

Thanks very much for your help! -- Kevin

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Answer by kevinseligmann · Oct 29, 2011 at 11:22 PM

So, I figured it out on my own. If you want to access a GUI component using GUIX from another's component event, it's like this:

_canvas.componentName.property

In my case, it was ConnectToServer(_canvas.joinIPField.Value);

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