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Question by rataman098 · Sep 21, 2015 at 07:25 PM · characterblenderblender-exportingrigblender animation

Character from Blender error

Hey all,

I have an rigged Pokémon model, that I am animating. The model on Blender looks like:

alt text

But when I pass it to Unity, it looks like:

alt text

Charmander's files are:

https://drive.google.com/file/d/0B_9ogNT0rdjaRGo4bjRialhEQTg/view?usp=sharing

Any solution? Thanks in advance!

2015-09-21-181010.png (334.8 kB)
2015-09-21-184822.png (201.5 kB)
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avatar image Hellium · Sep 21, 2015 at 06:38 PM 0
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Do you export your model in T-pose ?

avatar image rataman098 Hellium · Sep 21, 2015 at 07:04 PM 0
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Yes, I removed up all animations and the problem didn't disappear

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