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Question by
ArseneySorokin · May 11, 2020 at 11:58 AM ·
animationanimationcliptimelinetrack
Issues with Playable Director rotation offset
Hello,
I have a couple of characters that, after entering a trigger, are controlled by a Playable Director.
I wish to play an animation on said characters, position them and set their rotation.
The animation is played and the position is set but I am unable to get the rotation offset to work.
Any advice?
screenshot-40.png
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Answer by seant_unity · May 11, 2020 at 12:28 PM
Hmm...If they play at that rotation in editor, then they should be played exactly at the same rotation at runtime. Are the characters parented, and does the parent have rotation?