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               Question by 
               ArseneySorokin · May 11, 2020 at 11:58 AM · 
                animationanimationcliptimelinetrack  
              
 
              Issues with Playable Director rotation offset
Hello,
I have a couple of characters that, after entering a trigger, are controlled by a Playable Director.
I wish to play an animation on said characters, position them and set their rotation.
The animation is played and the position is set but I am unable to get the rotation offset to work.
Any advice?
 
                 
                screenshot-40.png 
                (15.8 kB) 
               
 
              
               Comment
              
 
               
              Answer by seant_unity · May 11, 2020 at 12:28 PM
Hmm...If they play at that rotation in editor, then they should be played exactly at the same rotation at runtime. Are the characters parented, and does the parent have rotation?
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                