What am I doing wrong regarding this animation? It changes to a default state after the first frame and stays there.
Hi I'm new to humanoid animation and I'm having some trouble. I basically just want to have this humanoid character in a hanging position before they spring to life but for whatever reason they jump across the map and go into that default standing-crouch state in the animator. I just want the character to hang there still. Why doesn't the animator like the initial state I set up? All I did was copy-paste the keys from beginning/middle/end while animating and it appears to just ignore them. Video example:
https://drive.google.com/file/d/1Y57NPHmtwEMUzVhAsRBAf-rd0bxHtVkG/view?usp=sharing
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