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Question by
jchester07 · Nov 10, 2017 at 02:23 AM ·
mesh renderer3ds maxskinned mesh renderer
3DS Max Rigged model No Skinned Mesh Renderer
I have been working on a model in 3DS Max. At first, skinned mesh renderer appears on the game object. I have finished rigging the model. The mesh is still there. But after editing again the rig, envelopes and adding walk animation, the mesh is gone when viewed in unity. I also tried exporting as fbx but still there's no mesh. The hierarchy is there but there's no skinned mesh renderer. Any ideas how to fix this?
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Answer by jchester07 · Nov 14, 2017 at 06:09 AM
I have reworked my model and started from scratch.
I don't know what causes that problem. I followed what I did before and check every time I made changes but the problem did not occur this time.