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Question by jumpdog1V9 · Apr 01, 2017 at 11:27 AM · fbxmayaimporting problemsimport modelrigged

FBX import distortion

My rigged fbx model becomes distorted in Unity. I have no clue where my problem is. I only export the mesh and the joints object. Also when I export the binded skin, some errors pop up

The plug-in has found the following skin definition problems: Unable to find the bind pose for: .................................alt text

sc.png (311.4 kB)
sc.jpg (307.6 kB)
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