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Question by
Aya1379 · Apr 15, 2017 at 08:12 AM ·
blenderanimationclipblender animationfbximporterimport model
Multiple Clips Blender Animation Import
I have designed all animation on a single dope-sheet in blender, and when imported to unity as fbx they seem to be separated into multiple clips (as seen in the image). I want these multiple clips to work together as a single clip, so what should I do in order to achieve this? ( sorry for bad english, im not native.)
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Best Answer
Answer by The-Evster · Apr 15, 2017 at 07:03 PM
Learn how to use bones in Blender. I think you are creating animations for each object separately.