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Question by Mr_Maw · Dec 28, 2017 at 08:03 AM · animationinstantiateinstantiate prefabanimation problem

Animation doesn't affect the new instantiated object.

I have an animation, that will animate the position and rotation of a WeaponPlace gameObject and a int variable called layer in script from WeaponPrefab gameObject. As you can see, there is no WeaponPrefab gameObject, until I press play and the object will be instantiated. alt text When the object have been instantiated, the animation's (Missing!) message disappears. When I play the animation ingame, it affects only the position and rotation of WeaponPlace gameObject and still not affects the script variable. alt text What kind of issue is this and how can i fix it?

Also, if I am alredy ingame and I will check and uncheck the Foot IK on my animation, the animation will be played perfectly. When I exit the game mod and press play again, the issue will still be there.

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