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Question by _Yash_ · Jan 06, 2015 at 10:01 AM · shadermeshhair

Curly hair from straight mesh(a long horizontally devided strip).

I am working on salon game i want to make hair curly. I have a mesh which is straight subdivided strip and i used it to make straight hair but the problem is i do not know how to make it curly by any shader or script.

If you know any other way to do it then please help me.

Thank You.

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avatar image arth1234 · Mar 24, 2015 at 11:58 AM 0
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hiii any one know this issue

i am also suffering from this problem

i want to make curly hair, with 3d mesh for salon game

avatar image hexagonius · Mar 25, 2015 at 06:07 PM 0
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How about a texture animation from straight to curly

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Answer by Loken_01 · Jul 20, 2018 at 09:55 AM

Hey Yash,

The best option I can see for this is to use Blend shapes. For any piece of geometry, you can duplicate it and move the vertices around to a new position in a software of your choosing. I use Maya.
Then you can tell your software to attach the curly version as a blend shape of the original. Export as FBX. Unity can then blend between the shapes as needed.

Hope this helps!

Peace!

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